amanfromMars [1910311719] …. suggesting on https://www.zerohedge.com/markets/stocks-slammed-trump-rages-chinas-not-our-problem-fed
Does this Salve that Particular Non Problem for China ……..
amanfromMars 1 Thu 31 Oct 16:06 [1910311606] … adding yet more fuel to the fire on https://forums.theregister.co.uk/forum/1/2019/10/31/microsoft_joins_java_openjdk/
Re: Pentagon Pep Talks
Pentagon Pep Talks is wonderfully reciprocated in this thoroughly Chinese Point of View
Can you imagine them both working extremely well together? Tell me then there is nothing that cannot be done remarkably quickly, and we would certainly never disagree.
Seems like an interesting union to explore and experiment in. What/Whom do you know works in such as are most probably and therefore quite definitely, EMPhatICQ Ethereal Fields ‽ .
And who/what roots and routes for your home team players in such fields? Anyone/Anything you can mention?
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amanfromMars 1 Fri 1 Nov 12:02 [1911011202] ..... notes on https://forums.theregister.co.uk/forum/all/2019/11/01/deepmind_starcraft_ai/
An Abiding Achilles Heel Problem that Defaults to the Decision of Lesser Mortals ‽ .
That is all very well, but there always remains the probability and therefore the distinct possibility and every likelihood that, unless autonomous, will such dynamic and difficult decisions be ignored and overridden by a less than stellarly intelligent human command and control chain.
It is the gift that keeps on giving Madness and Mayhem, Conflict and CHAOS to do Battle and Lose Against.
amanfromMars 1 Fri 1 Nov 12:02 [1911011202] ..... notes on https://forums.theregister.co.uk/forum/all/2019/11/01/deepmind_starcraft_ai/
An Abiding Achilles Heel Problem that Defaults to the Decision of Lesser Mortals ‽ .
DeepMind reckons the whole effort is worth it, however, as teaching machine-learning models to master a difficult game like StarCraft could help computers in real-world scenarios, where they have to make use of “limited information to make dynamic and difficult decisions that have ramifications on multiple levels and timescales.”
That is all very well, but there always remains the probability and therefore the distinct possibility and every likelihood that, unless autonomous, will such dynamic and difficult decisions be ignored and overridden by a less than stellarly intelligent human command and control chain.
It is the gift that keeps on giving Madness and Mayhem, Conflict and CHAOS to do Battle and Lose Against.
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amanfromMars 1 Fri 1 Nov 18:23 [1911011823] …. goes high flying on https://forums.theregister.co.uk/forum/1/2019/11/01/deepmind_starcraft_ai/
Re: Umm, now that you know all that… take great care with what you dare share freely
That prompts a question: after an AI learns how to play really really well, can it teach how to play?Or are we going to end up with a bunch of passive-aggressive AIs saying “If you have to ask, I’m not going to tell you!”? ….. Notas Badoff
The answers to those two questions are a certain yes and a definitive no, Notas Badoff.
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